Friday, December 10, 2010

Chapter 9 Rethinking Education.

This was a relatively short chapter! (Only 6 pages) The chapter started out asking the question “what does it all mean? The first paragraph had a great argument about why technology in the classroom is a good thing. A man named Don Tapscott argues “for the first time in history, children are more comfortable, knowledgeable, and literate than tier parents about an innovation central to society; they are a force for social transformation.

The first part of the chapter talked about what are kids learning form technology? They state that children learn ousted of school and home with the help of technology. Video games are an excellent example of this. Children who play video games develop sophisticated problem- solving and communication skills in virtual worlds beyond the idea of reading with your children to playing with your children. Also when players participate in a larger gaming community, games can accelerate opportunities for children to develop new sources of vocabulary in meaningful contexts.

This chapter ended talking about how the media also has an effect on our students. Shows are becoming very elaborate and drawing many viewers. These viewers sometime create websites and blogs that students can follow and communicate with the outside world. Finally where does this leave us? The chapter ended talking about how there is now even more pressure from inside the classroom and out to include technology in the classroom. Now we need initiative people to initiate the movement.

This short chapter really did not change my thinking about technology to much. I appreciate the video game argument, and I realize that this may be true. However, I believe that this chapter could have found more examples or proven its point in another chapter. After reading this chapter I now am convinced that technology in the classroom is a good thing, now it’s time to learn about how I can successfully implement it and keep the peace with the classroom and parents of my students.

As a future teacher I will encourage my students to participate outside of class in educational uses of technology. Though I do not believe that video games are super educational There are multiple ways on the internet, computer, and media that my students can learn. As a result of this chapter I will maybe investigate into video games a little more and see if there are really some educational ones.

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